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Mazey Flyff » General » Suggestions » Game Suggestions » asasWeird Suggestion of Mine.

Weird Suggestion of Mine.

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Shai

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I can't say I disagree on these suggestions since I play Mentalist as well. But:

1. This is good for Mentalist of course. But I don't know how YJs will feel about this. I mean I need to have some rarity upgrade in order to tank HoPs but they can still kill me with Pande + HoP. Increasing Mentalist's HP will be a pain in the ass for them and would somehow render their only 1-hit skill(HoP) almost useless. -1 for me. Just put some rarity I guess.

2. +1 so Mentalists can have some useful AoE skills to use for leveling/farming.

3. +1. Won't do any harm for both parties. I mean I saw some ICD switching Templars at Siege and it really works for them; this might increase their damage a little. And as of now, Templars with rarity are even harder to kill. So, adding another class that can deal a damage(not kill instantly) a Templar would be a nice idea imo.

##2 - Posted on Sat Aug 01, 2015 6:21 am
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