You are not connected. Please login or register

[GUIDE] NON-Donor Force Master^

freedert1

freedert1

Advanced Contributor
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1291
Points : 1602
Likes Received : 37
Join date : 2013-09-12
freedert1
  
[GUIDE] NON-Donor Force Master^ NON-DonorFMHEADERguide_zpsbbd1bbef

NON-Donor Force Master (FM)
Powerful Skill: Asalraalaikum (Asal): Fully concentrated strike. consumes 100% MP(Source:flyff-wiki.gpotato.com)

*Always remember make sure that your "MP" is full when using Asal skill if the MP is not full expected that Asal damage will lowered

*Asal or Asalraalaikum is any Billposter's best friend. Used daily to nailed all your enemies in just a single blow baaaammm dead ^_^. Known to be OP since the introduction of Mana Power awakenings.

Asalraalaikum
Mazey Flyff Technical Formula


return (int)( ( ( ( m_pAttacker->GetStr() / 10 ) * dwSkillLevel ) * ( 5 + nMP / 10 ) + nAddDmg ) * .2 ) + nATK;

For those that don't under stand the above formula.

   ( ( ( ( Str / 10 ) * Skill Level ) * ( 5 + Current Mp/ 10 ) + Damage dependent on skill level see below) * .2 ) + Player Attack

Skill level
1: nAddDmg = 20;
2: nAddDmg = 30;
3: nAddDmg = 40;
4: nAddDmg = 50;
5: nAddDmg = 60;
6: nAddDmg = 70;
7: nAddDmg = 80;
8: nAddDmg = 90;
9: nAddDmg = 100;
10: nAddDmg = 150;


That is the actual formula that is used in the source, I believe I modified it slightly from the original formula back in beta stages to balance out the large amounts of MP% bonuses obtainable.

By: Sir Mazey







About STATS:
*Main focus is to keep STR and INT balance. by: Daily
*To keep the balance of about 2k more STR than INT (which later can be manipulated by re-awakening jewels to STR/INT). by: Daily
*keep the balance of about 2k more STR than INT (which later can be manipulated by re-awakening jewels to STR/INT). by: Daily

MP% does Increased damage of (Asal)
-"MP%"  MP pool is a "Booster Damage"

Adding more STR is better because the base damage

STR: effects skill atk rate, approximately 45atk/1 Str (Source:flyff-wiki.gpotato.com)

Item needed: Skill poster
Atk type: Melee atk

Strategies Switching Equipments:
Full Sta Force Master (Mostly used this in Siege for tank also atk if your opponent is Str type 'cause of low in Sta)
Full Str Force Master (If your opponent is Sta type like Templar or other class Switch in Str type, but you are vulnerable to Sta type class like FM or Harlequin or Templar [sometimes they are hard to kill them.^])

[GUIDE] NON-Donor Force Master^ FM3_zps42f173e7
FORCE MASTER GEARS:
WEAPONS:
Vote Fashion or RC Fashion:
Cloak and Wing:
For Sta type:

Jewel Upgrade PVP% it doesn't help to Increased Asal damage.!
Jewel Upgrade wrote:
Jewel Upgrade your Knuckle w/ 150 all STR

MP Jewel:

Speed% and Power ups and pots etc... wrote:
Buy:
-Scroll of Holy (Remove buffs like Stan or Sleep)
-Remantis HP pots and Bluemantis MP pots
-Upcut stone
etc... that helps increased atk%, HP% and Speed% and Jump%.

Where to buy?:
-RC Shop Wafor [Northern Flarine]
-[NPC] Is [Central Flarine]
Premium Scroll 1 Day:
Couple Skills:

Pet Tamer - Location: Central Flarine
[GUIDE] NON-Donor Force Master^ Pettamer_zps5dcf5688
Buy listed here for pick up pets, Awake and Beads, Bead slot keys etc..

1. Bead slot key Increased Pick-up Pet to  9 bead slot e.g. 0/9
2. Scroll of Pet Blessing (Pick-up pets) awake your pets w/ 300 (STR or INT)
3. Pet Energy Increased your Raise pets life
4. Beads
Pick-up Pet or Buff Pet
[GUIDE] NON-Donor Force Master^ Pets_zpsf565e1a8
1. Sacred Bead of the Guardian w/increased Def+50%, and 80% HP
Required Beads:
-Bead of the protector DEFF+20
-Precious Bead of the Protector DEFF+60

2. Sacred of the Gladiator w/ Increased Atk+60%, Atk Speed+18%
Required Beads:
-Bead of Power Attack+20
-Precious Bead of Power Attack+60

4. Remaining Slots Use Str or Int Beads
Raise Pets:
[GUIDE] NON-Donor Force Master^ P-Lion_zps538ba26c
Perfect Lion + 690 Sta w/ awake 800 all Sta
-for tanker
[GUIDE] NON-Donor Force Master^ P-Tiger_zps2e908812
Perfect Tiger + 690 Str w/ awake 800 all Str
-For Attack
[GUIDE] NON-Donor Force Master^ P-Fox_zps122ef749
Perfect Fox + 690 Int w/ awake 800 all Int
*table setting inspired by:Grey

-=END=-


[GUIDE] NON-Donor Force Master^ Vector2_zps313a6ecc
*share your opinions about Force Master.



Last edited by freedert1 on Thu May 08, 2014 4:30 pm; edited 9 times in total

##1 - Posted Sun Apr 13, 2014 10:25 am
Daily

Daily

Head Admin¦Community Manager
Head Admin¦Community Manager
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1563
Points : 10251
Likes Received : 165
Join date : 2013-11-09
Bulbasaur  Charmander  Eevee  Pikachu  Snorlax  Squirtle  Vulpix 
Daily
  
•Bill Posters/Force Master's main focus is to keep STR and INT balance.

•With the guide, INT DOES help with ASAL, as it increases MP, therefore it also increases ASAL damage.

•Include to keep the balance of about 2k more STR than INT (which later can be manipulated by re-awakening jewels to STR/INT).

•In weapons, Jewels set to STR. Remind players NOT to put PVP %, as it doesn't help with ASAL.

•With Wings and Masks, try to get MP % + ATK % ones. ATK % helps to increase ASAL a little bit. (That's if the player doesn't mind smaller HP).

•The Magical Power doesn't help. Try to change it to e.g. INT/STR beads.

•Don't use cards or awakes for Speed. Just use scrolls from RC Merchant or simple Speed Boots items from NPC Is.

•Try to set it out more, One section for Damage Gear, and other for STA Gear, so players using this guide will find it easier to follow.


Hope this helps a little bit, thought I might help you on this one a little bit more. Smile


Kind Regards,
Daily.

##2 - Posted Sun Apr 13, 2014 10:49 am
http://www.mazeyflyff.com/
LEgionDark

LEgionDark

Advanced Contributor
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1445
Points : 1871
Likes Received : 35
Join date : 2014-01-22
LEgionDark
  
•Don't use cards or awakes for Speed. Just use scrolls from RC Merchant or simple Speed Boots items from NPC Is.

are you kidding me, Daily? a perfect swip takes 17 spaces plus additional free spaces for swipping out each item. Not all only that, but you have to count for all those power-ups that might need for Siege.


Freedert1,
FM Kalgas Gauntlet, How can there be str or int, when the gauntlet's awakes are critical chances and decrease casting time

##3 - Posted Sun Apr 13, 2014 2:53 pm
freedert1

freedert1

Advanced Contributor
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1291
Points : 1602
Likes Received : 37
Join date : 2013-09-12
freedert1
  
LEgionDark wrote:FM Kalgas Gauntlet, How can there be str or int, when the gauntlet's awakes are critical chances and decrease casting time

Thanks for that, problem w/ copy paste.

##4 - Posted Sun Apr 13, 2014 3:10 pm
LEgionDark

LEgionDark

Advanced Contributor
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1445
Points : 1871
Likes Received : 35
Join date : 2014-01-22
LEgionDark
  
also Noted:
Scroll of transfer awakes. Transfer another armor piece that has str or int onto your gauntlet.

sheild with str awakes and water cards is known Hyper-Asal Casting, which many Pro Players more considering Fire Cards over Water Cards.


##5 - Posted Sun Apr 13, 2014 4:17 pm
freedert1

freedert1

Advanced Contributor
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1291
Points : 1602
Likes Received : 37
Join date : 2013-09-12
freedert1
  
LEgionDark wrote:also Noted:
Scroll of transfer awakes. Transfer another armor piece that has str or int onto your gauntlet.

sheild with str awakes and water cards is known Hyper-Asal Casting, which many Pro Players more considering Fire Cards over Water Cards.

Done & Noted!^

##6 - Posted Sun Apr 13, 2014 5:30 pm
Daily

Daily

Head Admin¦Community Manager
Head Admin¦Community Manager
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1563
Points : 10251
Likes Received : 165
Join date : 2013-11-09
Bulbasaur  Charmander  Eevee  Pikachu  Snorlax  Squirtle  Vulpix 
Daily
  
LEgionDark wrote:are you kidding me, Daily? a perfect swip takes 17 spaces plus additional free spaces for swipping out each item. Not all only that, but you have to count for all those power-ups that might need for Siege.

If you use cards with speed, then you're missing out on stat cards or any other USEFUL to BP class effect.

LEgionDark wrote:also Noted:
Scroll of transfer awakes. Transfer another armor piece that has str or int onto your gauntlet.

Can't. Gauntlet -> Gauntlet. Boots-> Boots.
Only different thing you can do is Weap -> Helm/Suit.

##7 - Posted Sun Apr 13, 2014 9:13 pm
http://www.mazeyflyff.com/
LEgionDark

LEgionDark

Advanced Contributor
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1445
Points : 1871
Likes Received : 35
Join date : 2014-01-22
LEgionDark
  
Speed awakes on the boots and Wind Beads in the Pick Up pet's bead slot is what I am talking about Smile

Another armor piece still the same way of saying Gauntlet. Smile

##8 - Posted Sun Apr 13, 2014 9:32 pm
Soul

Soul

Jr. Member
[GUIDE] NON-Donor Force Master^ EmptyPosts : 46
Points : 90
Likes Received : 17
Join date : 2014-02-21
Soul
  
freedert1 wrote:

9*INT + 22 + 2*LVL

The amount of INT to choose for a maximum Asal damage would be

INT = ( 9*S - 22 - 2*LVL - MPb ) / 18

S is the amount of stat points you can spend on either INT or STR (including buffs and equipment!). LVL is obviously the level. MPb is the MP you get from shields, necklace, etc, that does not have any % on it.

(Source: flyffworld.com)

This is incorrect. This applied for eFlyff a while back, but MP per INT has been modified in Mazeyflyff.

EDIT: If you would like to know the actual MP per INT that applies in mazeyflyff, it reads something like the spoiler below.
MP Per Int:


##9 - Posted Mon Apr 14, 2014 4:44 am
LEgionDark

LEgionDark

Advanced Contributor
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1445
Points : 1871
Likes Received : 35
Join date : 2014-01-22
LEgionDark
  
I have been caculating all the possibilities.

MP amount from Character's status (T button) x the amount of str from Character Info (H button) divided by 10 + 3000 + the attack amount from the Character Inf (H button) = Asal power


Simple caculations:
lvl 15 Character's MP is at 79 MP. By adding 1 INT to it, the mp amount went up to 82 MP amount. 82-79 = 3mp. So therefore ONE INT = 3MP amount.


Noted as well:
lvl 175 character's MP is 143 with a simple Int:15 with no buff's from buff pang, no weapons nor shields, no armor set bonus, no awakes.

lvl 175 Character = 547 stats points.

1x 300 Int Awakes x 3mp = 900mp
2x 300 Int = 1,800mp
3x 300 Int = 2,700mp

*Armor set: 3x Str per piece then balance with fashion set: 3x 300Int per peice*

RC Fashion set: 4x900= 3,600K Int +800 set bonus = 4,400 Int
Vote Fashion: 4x900= 3,600k Int + 900 set bonus = 4,500K Int


Non-Donation
Kalgas's bonus is 800
Non donation weapon is 800 (black knuckle, Shadow knuckle)
non donation shield is 800 (black shield, Great Legion shield)
Mask is 800
cloak is 800
Non donation jewelry is 800
Total: 4, 800K Int

RC fashion plus non fashion set Combination: 9,200k Int
Vote fashion plus non fashion set Combination: 9,300k Int





Last edited by LEgionDark on Mon Apr 14, 2014 11:55 pm; edited 1 time in total

##10 - Posted Mon Apr 14, 2014 8:05 am
Soul

Soul

Jr. Member
[GUIDE] NON-Donor Force Master^ EmptyPosts : 46
Points : 90
Likes Received : 17
Join date : 2014-02-21
Soul
  
LEgionDark wrote:

Simple caculations:
lvl 15 Character's MP is at 79 MP. By adding 1 INT to it, the mp amount went up to 82 MP amount. 82-79 = 3mp. So therefore ONE INT = 3MP amount.


The character's MP could be rounded up to 79 from anywhere between 78.5-79.4. When you add 1 INT to it, the MP could have ranged from anywhere between 81.5-82.4. In order to get an accurate answer, try adding 100 INT instead of 1 INT and dividing the difference with 100 to get INT per MP. Forcemasters get 2.25 INT per MP on this server.

Note: You have to do this on a Forcemaster. The INT per MP varies depending on the class you play. Vagrants don't get the same number of INT per MP as Forcemasters do, since Forcemasters have been nerfed to balance asal damage at higher values.

##11 - Posted Mon Apr 14, 2014 11:46 pm
LEgionDark

LEgionDark

Advanced Contributor
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1445
Points : 1871
Likes Received : 35
Join date : 2014-01-22
LEgionDark
  
Forcemasters on this server does not get MP awakes, So in order to get the amount of MP. You need to know how much MP you get out of INT.

Asal is a MP+Str Combination skill.

##12 - Posted Tue Apr 15, 2014 12:15 am
Daily

Daily

Head Admin¦Community Manager
Head Admin¦Community Manager
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1563
Points : 10251
Likes Received : 165
Join date : 2013-11-09
Bulbasaur  Charmander  Eevee  Pikachu  Snorlax  Squirtle  Vulpix 
Daily
  
Hi Freedert,

For the Premium scroll, add 100% attack as well. :3
Just noticed it.

-Daily

##13 - Posted Tue Apr 15, 2014 12:22 am
http://www.mazeyflyff.com/
LEgionDark

LEgionDark

Advanced Contributor
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1445
Points : 1871
Likes Received : 35
Join date : 2014-01-22
LEgionDark
  
i ma going to test you out, soul :|

400mp for the cloak
400mp for the mask
400mp for jewelry
400mp for the shield
400mp for the knuckle
400mp for RC/450 for Vote
2,400 - 2,450 mp * 2.25 Int =

RC: 5400
Vote: 5512.5


lvl 175 ForceMaster has 143 MP
with the clean Kalgas
with the clean Shadow Fist
with the clean great legion shield
with the clean mask
with the clean cloak
with the clean RC Fashion
with the clean MP Jewelry set

143mp got increased to 284,000 MP

284,000 - 5400mp (MP%) = 278,600mp is from INT

kalgas has 300 Int
Fist has 800 Int
Shield has 800 Int
Mask has 500 Int
Cloak has 800
RC fashion has 800 Int
MP Jewelry has 800 Int
Total: 4,800 Int

287600mp divided by 4800 Int = 59.91666666666667mp for 4800 Int

59.91666666666667mp divided by 100 Int = 0.5991666666666667mp per 100 INT








##14 - Posted Tue Apr 15, 2014 12:43 am
Soul

Soul

Jr. Member
[GUIDE] NON-Donor Force Master^ EmptyPosts : 46
Points : 90
Likes Received : 17
Join date : 2014-02-21
Soul
  
You almost got it right. Here, I'll show you the correct maths with your values.

IntPetMP:

However, note this these are merely approximations since 284000 isn't the exact value of your MP. If you would like, I could give you the exact value.

##15 - Posted Tue Apr 15, 2014 3:55 am
freedert1

freedert1

Advanced Contributor
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1291
Points : 1602
Likes Received : 37
Join date : 2013-09-12
freedert1
  
Daily wrote:Hi Freedert,

For the Premium scroll, add 100% attack as well. :3
Just noticed it.

-Daily

Ah! I forgot. I didn't notice it, thanks for noticing it Daily

Thanks,
[GUIDE] NON-Donor Force Master^ Vector2_zps313a6ecc

##16 - Posted Tue Apr 15, 2014 4:30 am
LEgionDark

LEgionDark

Advanced Contributor
[GUIDE] NON-Donor Force Master^ EmptyPosts : 1445
Points : 1871
Likes Received : 35
Join date : 2014-01-22
LEgionDark
  
Edit: -.-

##17 - Posted Tue Apr 15, 2014 4:57 am

Sponsored content

[GUIDE] NON-Donor Force Master^ Empty
Sponsored content
  


##18 - Posted

Permissions in this forum:
You cannot reply to topics in this forum