SonicBliss
Let me start off by saying that the fm skill disenchant is needed for fm's. It is another skill that makes them semi dynamic, because without it they would only have 2 useful skills(sonic hand and asal). However, I have 2 suggestions for consideration of tanks. If you put yourself in an FD templar's shoes, with 1.28bil hp, and you're in the arena, and someone walks up and then oneshots you because your buffs went bye bye.... Quite frankly disenchant is a tool for killing templars exclusively, any other class can kill an fm while he tries to disenchant assuming said class is fd as well. The purpose of a templar in my eyes is to not get one shot, when you are, it defeats the purpose. So i'm proposing disenchant either be rid of completely or significantly nerfed. It's probability for success should be lowered or it should only get rid of one buff at a time with a higher probability for success. I understand some people who main fm's in seige may be opposed, but they make templars useless when they know what they're doing. This wont make templars god. They can still be holy crossed and killed by hop's and asals, and unless they are fd or close, it is likely asals will still one shot them without the use of disenchant. Please consider this suggestion from all points of view ^_^