iRed
Change that lame yellow-ish color of the leader's guild name, it's been like that for YEARS, and I am sure that every guild leader is sick of that XD (I think).
MoverRender.cpp
I already changed that yellow-ish color to some kind of gray (47,47,47), but feel free to suggest another one.
+1/-1?
EDIT:
Made this quick snippet to also change the leader's Guild Name color based on the guild level.
I would recomend to base it in the same guild level colors, but maybe only change the alpha (opacity).. or make it progressing from white until black (that wouldn't be bad) xD
MoverRender.cpp
Find:
Replace with:
MoverRender.cpp
- Code:
if( pGuild->IsMaster(m_idPlayer))
dwColor = 0xFF474747;
I already changed that yellow-ish color to some kind of gray (47,47,47), but feel free to suggest another one.
+1/-1?
EDIT:
Made this quick snippet to also change the leader's Guild Name color based on the guild level.
I would recomend to base it in the same guild level colors, but maybe only change the alpha (opacity).. or make it progressing from white until black (that wouldn't be bad) xD
MoverRender.cpp
Find:
- Code:
if( pGuild->IsMaster(m_idPlayer))
dwColor = 0xFF474747;
Replace with:
- Code:
if( pGuild->IsMaster(m_idPlayer) && pGuild->m_nLevel >= 50)
dwColor = 0xFF010101;
else if ( pGuild->IsMaster(m_idPlayer) && pGuild->m_nLevel >= 40)
dwColor = 0xFF303030;
else if ( pGuild->IsMaster(m_idPlayer) && pGuild->m_nLevel >= 30)
dwColor = 0xFF646464;
else if ( pGuild->IsMaster(m_idPlayer) && pGuild->m_nLevel >= 20)
dwColor = 0xFF969696;
else if ( pGuild->IsMaster(m_idPlayer) && pGuild->m_nLevel >= 10)
dwColor = 0xFFFAFAFA;