LEgionDark
What truly brought me here to Mazey Flyff, was not from people talking about Mazey Flyff. It was the weapons graphic arts, the armor graphic arts, the shield graphic arts, the battle motion codes, old flyff (graphic building, the way the NPC characters looks like, and few other things). It has given me the visual layout of the science-ficition/fantasy theme. Many people who would read this post, will think that is just a game. Yes, I agree it is a game. But from my point of view, I can spend hours and hours in typing and writing stories from just looking at the graphic scenery of Mazey Flyff Private Server.
I could actual write a story about a young civilized country and its economy being based on the wealth income of a traveling mortals who have step up to the plate in reclaiming the honor that was lost during the great ancient wars that had shattered the once glorious mortal world.
These guilds in this game has actually given me the concept of small tiny clans who are representing their city state, which is somewhere hidden in the background of the game. and there has been few other ideas and such...
I could actual write a story about a young civilized country and its economy being based on the wealth income of a traveling mortals who have step up to the plate in reclaiming the honor that was lost during the great ancient wars that had shattered the once glorious mortal world.
These guilds in this game has actually given me the concept of small tiny clans who are representing their city state, which is somewhere hidden in the background of the game. and there has been few other ideas and such...