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why do you need to halved the damage of sta type

cuesta998

cuesta998

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why do you need to halved the damage of sta type EmptyPosts : 20
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cuesta998
  
now our character hp type is getting weaker now... if you focus on blade that make it used on siege... think bigger please i want a balance game ... it's very obvious of glitching cheating and other application using in game it's very obvious this game will be destroyed sooner our team and friends will play other flyff good luck to us friends and guildmates lol

##1 - Posted Fri Oct 24, 2014 3:22 am
Shai

Shai

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why do you need to halved the damage of sta type EmptyPosts : 2964
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Snorlax 
Shai
  
I don't think that this topic belongs to the suggestion thread.

Moved to General Discussion.

##2 - Posted Tue Oct 28, 2014 2:03 pm
Amnesty

Amnesty

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Amnesty
  
In all honesty, it was to force STA type characters to switch into damage sets, providing an opening to kill them. Otherwise, a full STA character could (typically) stay STA for the majority of siege and not be killed by nondonors.

##3 - Posted Tue Oct 28, 2014 8:20 pm

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stewie

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why do you need to halved the damage of sta type EmptyPosts : 76
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stewie
  
ya psy is nerf but one time i got lucky. mentalist mvp

##5 - Posted Tue Oct 28, 2014 9:55 pm
LEgionDark

LEgionDark

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LEgionDark
  
FM should be strong in Defense and the ASAL in Defense should never be a strong. FMs true power should always be in Str/Int status set up. In Defense, FM Should have taken a half of Str attack from FM Asal.


##6 - Posted Wed Oct 29, 2014 1:33 pm

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