JackSparrowYAY
So... Hey everyone!
There is a thread in the General Discussion section regarding to the end game of a Guild Siege.
I thought that it's a pretty good idea to have the opportunity to end a Guild Siege earlier if, and only if all the siege participants agree to end it. Therefore I was thinking of a suggestion:
There should be a small window for example just below the mini map, or behind the minimap that is movable. It should be small to avoid being a disturbance with two buttoms: End Siege and Cancel. If everybody has pressed "End Siege", then the guild siege will end earlier on. If a person presses "Cancel", then he will cancel his vote to end the Guild Siege earlier.
That is my suggestion. What are your thoughts?
There is a thread in the General Discussion section regarding to the end game of a Guild Siege.
Link: Jo's threadjo wrote:i have a concern with siege, there's a time that a templar or sometimes 2 templars left with 2 yj. those yj cant kill the templars. if someone logs out, i think they will be reported, its bannable (they say). if someone force kill himself, the other players will say unfair and abusing that command. and no gm online to end that siege. so how? feed? feeding is not tolerated but how will it end, if out of remantis? (waste of rema is not good) it can go also on a low asal fm. mazey and gms, pls...
I thought that it's a pretty good idea to have the opportunity to end a Guild Siege earlier if, and only if all the siege participants agree to end it. Therefore I was thinking of a suggestion:
There should be a small window for example just below the mini map, or behind the minimap that is movable. It should be small to avoid being a disturbance with two buttoms: End Siege and Cancel. If everybody has pressed "End Siege", then the guild siege will end earlier on. If a person presses "Cancel", then he will cancel his vote to end the Guild Siege earlier.
That is my suggestion. What are your thoughts?