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Kaishirco
1st Suggestion: Can we increase the hp of Menta? Why? So we can tank yj -_- . Plus the reflect buff . .2nd Suggestion: Can Mazey make menta's Maximum Crisis's range a little wider like Eva.3rd Suggestion: Can Mazey add ICD to Templar's aurum.Cause it would be fun to see a Mentalist trying to kill a knight
.Duh end . And remember its a weird suggestion lol
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#1 - Posted
Sat Aug 01, 2015 5:58 am Shai
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Shai
I can't say I disagree on these suggestions since I play Mentalist as well. But:
1. This is good for Mentalist of course. But I don't know how YJs will feel about this. I mean I need to have some rarity upgrade in order to tank HoPs but they can still kill me with Pande + HoP. Increasing Mentalist's HP will be a pain in the ass for them and would somehow render their only 1-hit skill(HoP) almost useless. -1 for me. Just put some rarity I guess.
2. +1 so Mentalists can have some useful AoE skills to use for leveling/farming.
3. +1. Won't do any harm for both parties. I mean I saw some ICD switching Templars at Siege and it really works for them; this might increase their damage a little. And as of now, Templars with rarity are even harder to kill. So, adding another class that can deal a damage(not kill instantly) a Templar would be a nice idea imo.
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#2 - Posted
Sat Aug 01, 2015 6:21 amThe author of this message was banned from the forum - See the message
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Kaishirco
Well lets face it . Yj can debuff while being in Dark illison . So it would be easy xD . Plus Mazey should make a plot where Yj can tank too lol. We cant let bp have all the fun. . Cant we ? Btw i didnt even realize that i posted this suggesion haha. Thanks for the support btw.
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#3 - Posted
Sun Aug 02, 2015 12:53 pm