Shai
You are correct, my pirate brother. But the thing is, we tried Colo, and we have a hard time killing it. Actually, I liked it. But we got caught up with the time limit and have to be automatically teleported out of the Colo arena. We got 2 FD Slayers and 1 FD RM. And me as a tank.
I also have some concerns about it too. Some claims that bosses at Colo hit so hard that it is impossible for a Templar to tank it. If that was true, I think it is unfair for players. You see, bosses has an enormous amount of HP and at the same time, block rate--which is OP too. And FD Blades hitting 80m-150m only.
So my comment about the new update are as follows:
1. Increase the time limit for every stage
2. Make the bosses' attack be tank-able by Templar to put them into use as well since we are talking about team effort here.
3. Not sure about them blocks, but I think it will be better to reduce the block formula a bit.
Though I'm not sure about the number 2 as well since the fact that Colo needs a party to finish makes it easy to just switch the aggro to the attackers. But we have to take Khan and Lykan into consideration. The fact that Lykan hit too fast and perhaps Khan too, makes it troublesome to resu everytime. That is why I think that it should be tank-able by Templar. Don't get me wrong, I'm not suggesting this yet. I'm just here to share my thoughts and to read other opinions too.